Just for the sake of building something fun, I recreated Pong, the universal classic video game. It was made using the LibGDX libraries, and that helped spin up the game really fast. Right now the game has a nice variable frame rate depending on the device you are using and it will VSync to your monitor. There are instructions on screen to see immediately how to play. The scores will update correctly, and the paddles won’t drift off screen, but there is not currently a winning score. Just unlimited PONG! Being my first time using LibGDX’s framework, I wanted to make something really simple so I could get the hang of using the libraries and getting straight to deployment.
Gameplay
The game is designed for two players sitting at the same computer. Use the A and D keys to control the paddle up top, and ← and → arrow keys to control the paddle on the bottom.
Play Online
Screenshots



Free Download
If you prefer to download an executable to play on desktop, releases for this game are updated on my GitHub profile here⇗